The developers reported this through the PlayStation Blog. But, apparently, the owners of PlayStation 4 will have to wait a few additional months: Nightdive writes that System Shock This console will be released in the first quarter of 2018, while the end of the release is the end of 2017 on Kickstarter.

In addition, the authors add that PlayStation 4 was planned from the very beginning. However Nightdive I did not have time to agree with Sony Before public financing began. Now all formalities are settled, and the studio is ready to officially confirm the version for another console.

At the moment, “New Old” System Shock raised over 1,090,000 US dollars. Kickstarter campaign will go another seven days.

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System Shock (2023)

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I have a very biased attitude towards Romeks – usually, this is just a desire to earn on a loud name. In the case of SS, I sincerely hope for the best-firstly, the original is very old and, with a good remaster, it can really get a second life (and this game is oh, how it deserves it), secondly-people work on it solid. Crossed fingers and wait.

This gives a chance to normal Russian localization. At least subtitles and interface. You can even without voice acting.

That’s right – I meant remaster. And not only in the gaming industry, but in general in general. This is especially true for cinema. Although if you take a loud name in the past and make it a RIMAK, this is also a kind of desire to earn on a finished brand. It’s just far that the SS today is a well -known brand – most of the audience that brings money has not even been born at the time of the original exit =)

Forced to disagree with you, dear. I don’t even remember any bad remake (although not … Fkashback from the creators of Amy), on the contrary, you recall immediately worthy representatives of the remake of the first Resident Evil and Oddworld, as well as the recent Shadow of the Beast, this can also include Black Mesa.But if you meant a remake under the word “remake” (and these are two different things), then I agree with you. Of course, there are high-quality remasters (Halo, Gears of War, Uncharted), but they are negligible, usually remasters, yes, hack (and sometimes spoiled by the optimization curve), made to make money on a famous name.

I do not argue that there are high -quality voice acting. But in most modern projects, localizers cannot even translate the text normally and carry outright gag and nonsense, and the original voice acting is the only tool in this case that helps to understand the initial (correct and adequate) meaning of any phrases or sentences. For example, Evil Within recently took place, he took half the game by ear, because former hell is happening in subtitles, I am generally silent about some localization of psychonauts (although I understand that the game is old, but this does not cancel the fact that the localizers and drops of labor were not invested in the adaptation of this game into Russian).

Well, don’t. We have good and even very good voice acting. The problem is that the industry is not developed, with all the waxing. With such original, the third witcher is good. And not only he.

But of course I would not want that wooden voice acting that was in the first me. Here she was really a log.

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